The London art fair can be a bewildering spectacle, where even the insiders are sometimes scrambling to keep up. By Rosa Lyster The tension between sacred mysteries that must be shielded from ...
From the initial idea and very first drawings to the game’s final designs, these pieces of concept art show the process of how The Plucky Squire became what it is. 2 / 23 3 / 23 4 / 23 5 / 23 6 / 23 ...
Huxley's other major target in Brave New World is the nineteenth-century utopia which assumes that scientific progress leads to an ideal world. Huxley, it becomes apparent, is fond of neither ...
On Disco Elysium’s five-year anniversary, two separate studios each made up of people who used to work at developer ZA/UM have announced they're both making a spiritual successor of their own.